I build game systems, prototype gameplay mechanics, and ship features - from Unreal Blueprints to Unity C#.
Featured Work
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Anti-Virus Squad
Chaotic co-op third-person shooter. 8-month capstone built in UE5 - multiplayer systems, team economy loop, and a Steam page.
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Heist '98
Retro-styled stealth heist game. Focused on tight level design, AI patrol systems, and an authentic late-90s aesthetic.
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Clip-To-Currency
Narrative first-person trading game built in UE5. Start with a paperclip, trade your way through a modern Canadian city uncovering stories and class struggles.
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